Desert Flight by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7.1Pro/DazStudio/Photoshop
More terrain and atmo work,this time a desert setting.Two large terrains form the landscape,textured in another of David Brinnen's excellent terrain ProMaterials.Trees are from Daz's Trees For The Forest set,with Seriously Real Materials applied...grass is from Daz's Instance Grass For Bryce.The creature is Dinoraul's Charanx,also from Daz.Ships are two of my Bryce 6.1 models that I brought back for a spin,all materials are modified Bryce procedurals.Sky,light and atmo are all custom...sky used as IBL,with sun re-enabled and RGB settings tweaked,Postwork involved a slight levels and saturation boost,signature and resizing.Thanks for viewing and any comments!

Comments (19)
Outstanding work a great scene
Fantastic image! Love the terrains! Corrie
Real nice work.
Beautifully composed in every regard, top notch work Neil. 5+
I was thinking for sure that was done in Vue. Great work on the terrain and planets. And sky.
I've already mentioned most thoughts about this one in my Favorites posting, however, like geirla, I too thought it was a Vue product. Amazing Bryce work; and I'm not one to underestimate that program either! Definitely ought to be Zoomed, too.
Toller Render
Great scifi pano. Nicely done
nice work, I like the depth in the scene:)
Very good, nearly like a photo!
I think this is one of your best Bryce works. The lighting and terrains are spectacular!!!!! Photo-realistic quality 5+
very great
Wow, stunningly realistic terrain and vegetation work. Fine use of the low sun angle as well.
Well done!
Excellent terrain and great job on the lighting. Nice amount of bright light and dark shadow. You definitely get the sense of size and distance.
Excellent.
Drop dead gorgeous!
great render.
Beautiful work.