Massacre by Moebius87
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modeled and rendered in LW, all textures created in Photoshop. No radiosity, simple 5-light setup, rendering time is about 3 mins. This is the alternate "massacre texture" for the modular environment that I am working on.
This series could be taken from the POV of a survivor trying to escape from the derelict complex in the aftermath of a massacre. But then again it might not be. Could even be a strawberry jam food fight and some really sloppy crewmen. :o)
Always happy to hear what you might have to say about my work. Your comments go a long way in helping me improve on things. Thanks very much for viewing.

Comments (40)
You got'em right where you want'em Moe!
yup great moody atomsphere, i dont know why i havent seen much of your work before. The lighting works wonders but i would say that you have a few extra light sources missing mainly the luminous triangles on the spherical lights attached to the wall. great work :)
Looks way cool
Wow, excellent pic. I have to go with the strawberry jam food figh though. No bodies or large pools of blood. =-)
How do you do it Moe I only hope that I may achieve this standard someday.
I would like to see this model with procedurals, but the painted textures are great. Nicely done!
Well, what can I say? You rule!!! You rock! You're the man!
ahh reminds me of max payne half an hour ago lol
How delightfully grim! I like the top right image best - What's in the doorway? The way out ... or DEATH?!? :O
.....teach me lol. My main issue is texturing..Teach me o master of lightwave lol