Eye To Eye #3 by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7.1Pro/DazStudio/Photoshop/Photoscape3.5
Another in the series,this time in Bryce7.1Pro. Octopus from Daz3D,with new body and eye texture from 3DTotal textures(suction cups are original texture). Kelp from Lisa'sBotanicals Sea Floor set,also from Daz3D. Terrain textured in a Seriously Real Material. Sky is preset black background with sun disabled,and a radial light with low falloff and soft shadows for light in scene.A large stretched cube envelopes scene,with a customized smog volumetric applied to create disturbed soil in the water. A large sphere in preset smog volumetric creates additional disturbance close to camera. Rendered in Premium with DOF added,which eliminated the low poly modelling of the suction cups and drew attention to the eye. Postwork consisted of a levels adjustment,debris in water,signature and resizing,all in Photoshop. In Photoscape a bloom effect filter was added. Thanks for taking the time to view,and for any comments!

Comments (17)
Nice work.
Now we're back to scary again. I really like the DOF and the feeling of depth, or being in the deep.
Could easily be NG shot. The sense of action is very well done.
Beautiful! Gorgeous lighting. Corrie
nice work:)
Excellent work.
Great bryce job. Beautiful scene composition and render
Very realistic! Great job!
Excellently done!
cool
super image
Where's Captain Nemo when you need him (LOL)!. Well done and I'd never guess that it's a Bryce image.
Great job!
really cool Bryce work, beautiful underwater scene!
Great image!
great uw effect!
This one is darker--both in subject matter and literally. Like the tentacle close up on the left--nice touch!