Multi Layered SSS on Lee Perry Smith by templargfx
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Here is a render of a multi layered sub surface scattering material I am working on.
The material is layered as follows :
Dermal
Epidermal
Diffuse
Specular
In this image, it is obvious that the dermal layer is a little too strong, I have since fixed this.

Comments (3)
so Lee Perry Smith is your work also? I downloaded the file but have not had a chance to use it. I seldom use M4. certainly is realistic and promising work
Lee Perry Smith is a guy who had himself scanned into 3D. His model and texture has since become the somewhat standardized way of testing your skin shaders for realism. So no, I did not create it :P I created the shader used here
great portrait with excellent lightning and skin texure