The new recruit by faroutsider
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
"That's the one," said Catbot, as she uploaded the new arrival's specs to the others. "She's perfect for the job. Her quantum relays are the most advanced I've ever encountered, her mastery of interspace phase shifting is unparalleled, and most important, she likes cats..."
Poser 9, Vue 11 Infinite, minor post-work and signature in Photoshop CS6. Best viewed full size...
Craig
PREVIOUS: Dragonstone

Comments (16)
each a personality but all in all a smile is seen warm hugs, Linda
Magnifique composition. Le regard ne cesser d'aller d'un point à un autre pour tout admirer.
Great scene!!
Always good to like the one in charge
Wonderful sci-fi scene my friend, excellent work.
Those are some pretty cool texture. ")
Very good work!
Love your texture and lighting choices! The shadows on the floor are just right. Good stuff!
Great POV in this one...like the view out the windows onto the towers9part of the set I like to use!)...nicely done Craig...Happy New Year!!
Fantastic image my friend, excellent effects, marvelous perspective! Congratulations and Happy New Year!
Awesome work.
cool
Fantastic scenery.
Stunning picture ... Very well done !!!
Very cool image! Superbly done!
Still I haven't skipped an image...but ok, I'll comment on this to make a few points. First I love your sci fi fictions, and how you articulate another world's chamber, hall, station, etc. And then the creatures...On the hall, this is clearly a meeting/intermediary space, it speaks of hallways and passages to 'somewhere else'. You've textured the walls as stone, and with an institutional gray that would suggest a formal meeting place or hallway. (A living room would have more personal touches, colors, objects, etc.) And an interesting criss-cross of lines, geometries, perspective. Then, your humanoids are so fascinating: The cat-like creature on the railing is a gel-like thing, with some greenish 'things' inside (maybe in aqueous solution). And it's perched like a cat. (Do you like cats? Lol, it's obvious.) Your green humanoid is all skeleton and parts, where the skeleton serves as protective plating as well. (And you've emulated organs too, no surprise given your professional background.) Then another cat-like creature---or some other puffy animal---who's straight out of a cartoon, with leggings (!) and a crystal-ball head. Delightful! And then the humanoid nearest us, whose broken---by neon-like lights---into segments, corresponding perhaps to muscles, organs, etc. A stylization of the structure of a human, in blue outlined segments. (This was an impetus for Modern Art, btw, the stylization of the human form into abstract sections, "quadrants"; which eventually led to total abstraction.) I love the feel of this creature, even that you have some of the spinal vertebrae as little blue blobs. (If only. My neck problems would be SO much better if they were that malleable.) I like its complex pose too. Finally, well articulated light and shadow, and glimpses into the city/stations around them. You did this really well, Craig. I imagine this takes real planning and time, in 3D---something utterly foreign to me. (I will one day post the only two 3D images I have, and then leave the country and change my name. I could bring down the entire field in one blow...) Delightful, and very thoughtfully done.