Ancient Technology by LuxXeon
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modeled in 3dsmax. Rendered in LuxRender (v1.0RC3).
The featured shape here is based on an original sculpture concept created by Bathsheba Grossman, called "Metatron". She's created many real-world, 3D-printed mathematical sculptures like this one. I truly admire her work, and wanted to reproduce this amazing shape in 3dsmax. There's also been many other derivatives of this twisted double-tetrahedron family of shapes I've seen done in apps like Topmod, and other topological modelers. This one is all 3dsmax, and began as a tetrahedron object; the faces then extruded and bridged along spline curves. Textures compliments of cgtextures.com and other free repositories. The base was a lathe object, and the cloth created from a simple plane with cloth modifier. Rendered in Luxrender.
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Comments (1)
beautiful knot, great presentation and mats