Polyhedra Army by LuxXeon
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Modeled in 3dsmax, rendered in Luxrender v1.0.
There may be no shape I like more than the Hydra primitive in 3dsmax. I love polyhedra shapes in general. This was created using the hydra primitive in 3dsmax, and the spacing tool to place them on the randomly extruded hexagon (hive) platform.
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Comments (3)
impressive ...
mesmerizing Topological Meshs
Excellent - looks weird and so real at the same time!