Let's run away ... by teecee2107
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Wanted to see if I could achieve a credible explosion/fire effect ... Well it's not perfect but I think it can 'do the trick' ... Comments and advices are highly welcome.
As usual, posed and set up in Daz Studio. Materials tweaking, lighting and rendering in Octane Render.
I used a low intensity HDRI map plus some meshlights for lighting and pathtracing kernel. Postwork in Gimp for resizing and signature only.
Thanks for viewing and taking time to leave a comment.
Have a great time.
Many thanks too for your comments and favs on my previous image.
Feel free to visit my gallery
Models used :
Victoria 4.2 (Daz3D)
BEO2K10 V2 (mighty_mestophales/Sequestrian)
MRL Bijou (Mirhelle)
Paris 65 hair (FK Design)
Cyber Suit for V4 (Xurge3d)
The Dark Star (Stonemason)

Comments (47)
Haha! You still a genious and magnificent artist my friend!:-)))Wow!!...This is really impressive and magnificent Thierry!:-))Real Jaw dropper scene!!how to ever you did, the result has been magnificent!!Also Thank you for the "How to make" Info my friend:-))No way!.. This one is goes to my favorits:-))))))))))))))))))
UAAAAAAAAAAA! I see now this! It si absolutely AWESOME!!!! great work here dude :)
Great light and action here! I like it!
C'est nickel! Tres beau travail sur l'explosion et bien sur le reste!
I think the explosions work well in this scene. Awesome work!
Ce n'est pas "chaud devant" mais chaud derrière...ils ont intérêt à courir vite. Super scène, bravo.
Exceptional work! The explosion and scene are perfect.
Superb posing, terrific scenery, wonderful image!
Spectacular poses and lighting here, superb sense of movement, amazing si fi, loved your perspective!
excellent scene
Fantastic work on the special effects!
As much as I like this scene, something about it was bugging me for the last few days, and now I know what it is. When a biped is running fast (well ones with legs that work the way ours do), they only contact the ground with the ball of their feet, and only for a moment compared to the time spent running. So the chances of getting a 'shot' like this, with the feet in that position, is highly unlikely. It would look far more realistic if you had one character either just pushing off with the ball of their foot, or just landing with the ball, and the other suspended in mid air entirely. Just my 2/5ths of the smallest denomination we have here in Au.
Great atmospheric work.
Wow. This is cool on so many levels! Love the POV! Fantastic action scene! Well done!
This is by far probably one of the best pics in the Daz Gallery, keep up the good work!
Scène superbe et rendu grandiose, 5+
Excellent and very convincing work!