The Research Facility by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7Pro/Photoshop
All items created in Bryce7Pro.Facility structures created from new shapes in 7pro,textured in a concrete photo from CGTextures combined with a modified techno bump procedural.Small ships on lower right are the revised model from my last post,vehicles are my latest bryce model,distant ship is a Bryce6 model.Terrains textured in a ProMaterial by David Brinnen.Sky,light and atmo are custom,clouds created in the DTE,sky used as IBL with sun enabled.Post in Photoshop included lights,tire tracks,signature,resizing and a levels boost.Thanks for viewing and commenting,if you do!

Comments (11)
Cool! I mean, nice textures and sky. Great looking base.
I know one thing ....your eye for detail on those Models is Incredible. .... I've sat with Bryce open and just started playing with the shapes like any over grown kid would do in this situation and start creating all kinds of out of this world futuristic buildings but never to the detailed shapes I see here..and then texture them in a way that is so cool...Sorry ...get carried away commenting usually after viewing such workmanship....What I'm trying to say is the models compliment the landscape very nicely...(smiles)...
Excellent scene and lighting. Corrie
Excellent. I like the landscape and the way you set the buildings!
Great work. It all fits together so nicely.
Very nicely composed, textured, and modeled -- all around excellent work.
A superb scene, beautifully rendered. Excellent work!
Excellent work. Well done.
Your modeling never ceases to amaze me. Great terrain and lighting, too. Top notch work, Neil.
A visual fiest! Not only excellent details on the building models, but lots of other details such as the land vehicles parked in the lower left corner or the small airship almost at touchdown in the lower central right section, etc.
a superb work!