Dusk by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7Pro/DazStudio/Photoshop
Figure is Predatron's Loretta Lorez(from Daz3D and posed in DazStudio).Torch in her hand is composed of two cylinders,a sphere rendered in a modified nebula volumetric and a radial light.Structures are a combination of primitive shapes and lattices,textured in modified ProMaterials.Two terrains are textured in a desert material from Daz's Seriously Real Materials 5-6.Sky,light and atmo are custom...clouds modified in the DTE,and sky used for IBL to light the scene(sunlight disabled).Rendered in default Superfine setting,and took 14 hours to render.Postwork involved a slight levels and saturation adjustment,various wires,the birds and stars...as well as signature and resizing.Thanks for taking the time to view,and any comments!

Comments (19)
That's a good job, very nice render.
that's superb, Excellent work, the ambient looks very realistic
Great scene! The lighting (or lack of?) is excellent!
well done
Structures are great, giving great silhouettes when lit this way.
great :)
I'm surely enjoying these Sci-Fi Scenes/Landscapes...
Great image, love the detail!!
Fantastic image! Corrie
great scene
I'd like to make something like this scene (dark). But every time I think, that if my models/object are quite good they should be good visible ;) Cool work! ;)
Xcellent render!
I love this one, the silhouette lighting/POV gives this a very dynamic mood.
Wonderful and inspiring!!
Superb atmosphere and mood!
I like the building modelling here and the low down angle looking upwards at the scene. Excellent sci-fi work as always. That sure was some patience on your part waiting for this to finish rendering. Tony.
Nice use of silhouettes. Really like this sky as well.
superb mood here... well done!
Somewhere in Alberta?