Landing Party by Barwickian
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Inspired as much by tabletop SF RPGs like Traveller as by computer ones like Mass Effect. I've always liked the idea of exploring strange new worlds.
Vicky's morph is one I created to work with a 'reasonable' height from Lyssa's Shape of a Woman scales. I plumped for 5ft 8ins. The morph looks very strange at Vicky's usual height. I can't relase the bodymorph as I have it now, as I built it with Morphs++, but if I figure out how to make it work only if someone installs Morphs++ I'll upload it to the freestuff.
I modified Davo's V4 bodysuit skins with a custom displacement map and a simple specular shader.
Mike's pretty much bog standard. Used a from-the-box head morph and tweaked the bodysuit's specular, bu tthat's about it for him.
Props by Uzilite, terrain is the DNA Terradome with some DNA rock scatters, vehicle from Powerfusion3d, plants are DAZ alien botanicals.
Rendered in PP2010, no postwork (other than adding the borders).

Comments (8)
nice scene
Nice done ! :)
Great scene,...they got alot of exploring to do!...well done...
Super SyFy scene! +5 from doarte's MADHOUSE
Excellent sf.
~Superb sci fi work!~
A wonderful SciFi scene. I guess, the two found something strange, that moves...
Very good sci-fi scene.