Descent by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Bryce7Pro/DazStudio/Photoshop/Photoscape
Same figure and outfit as previous,this time with my own modified Bryce materials applied to suit.Figure is David 3 base and morphs,with the Andromeda 6-Starbrigade Elite suit.Sky,light and atmo are all custom.A custom cloud volumetric slab was used for the clouds in the scene,with sky integration and uniform volume selected.Diffusion,ambient and specular settings are all custom to create a late evening look to the clouds.A radial light with low falloff and level setting was used to pick out details in the shadows of the figure,and the ground plane was textured in a modified city lights mat.This is reflected in the visor of the helmet to give the sense that the figure is heading to a city at night below.Two spheres in a modified surface atmospheric provide the flares to the rocket boots.Rendered in Premium setting.Post in Photoshop involved a levels adjustment,glow to suit lights,signature and resizing.A deep bloom effect was added in Photoscape.Thanks for viewing,and any comments you wish to leave!

Comments (11)
A very different scene with the same character. Great work on the sky!
Very good character and outfit. Good composition.
Space Ninja Spy Assassin!!
Fantastic! Great sky! Corrie
~Fantastic atmosphere and dynamism!~
Very good work , it's like an scene of the last Star Trek movie !!! Bravo . ;)
Excellent sky/ atmo/ lighting.
Wonderful dynamic action figure and great sky!
Very dramatic and a wonderful use of colors.
I like this scene. Something new ;)
now this is crazy. :)