Golden Fairy by Rose
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Well I figured that it was about time that I uploaded something new to my gallery! Actually I found out that I could copy and paste in DazStudio so now I'm trying to organize my Daz-related files so that I won't have to go searching all over the place when I want to design a new figure. As you can see most of this includes the "fairy" objects which is where I'm currently at at straightening my files. I found out that I could import a terrain and that is just what I did and also included a light prop to make my fairy glow! I tried to make the skirt more longer but couldn't.
Starry background courtesy of a backdrop that I created in Bryce.

Comments (2)
Great to see your work again - I was only thinking that I'd not seen you around for a while - The terrain - looks like the material should be resized and repeated The fairy - not sure what render setting you used but she looks slightly fuzzy Being very critical - if you need help ask
Well like I said before, I was just fooling around with my Daz program and trying to straighten it a little so that I could have my models and such more easily accessible. I was kind of in a rush to upload this and it does look quite fuzzy. I do notice that I have uploaded Daz-related renders before and they came out very clear. As far as the terrain goes, at the time I didn't even know that I could import a terrain so I just tried importing it for the first time. I was so happy that I could import it that I forgot that it should have a realistic-looking surface material as well. The surface material that you see on the terrain now is just something that I found in one of my graphics files. It will be quite interesting to see what kind of terrain surfaces that I will be able to come up with using one of my 2D programs. As a side note importing my Daz models into Bryce - they don't import very well. And then there's the option of just having some sort of "static-looking" background. But for the moment I was just playing around with the program - still have a lot to learn.