Zect wire shots by thelordofdragons
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Hi again people,
well as promised here are a few wire frame shots of my models.
I never use colour in grouping, (force of habit i guess) so i never have frames looking as pretty as bambam131's.Many look at the models and go *Huh?* but i can make out what's what easily before rendering, so thats why i leave it as it is.
The Antarian was an older model, i over did many parts that could never be seen, i knew they were there and liked to try and make a model that theoretically could move or function. Removing a LOT of these pieces has left the look the same but kept the poly's way down. I have put 10 of the Antarians in one scene with 15 of my Mantiz zects to see if a scene is viable, LOL...it worked, but as you can imagine it was not responding very well even on my new pc.
Its a balancing act of what looks cool and what is viable that i want to achieve in Bryce and as such i will keep trying to push the programme and myself to see how far either can go.
Thankyou for taking a look and sorry if its not your thing, quite a few here have asked for wire frames and to see how these models are constructed.
Have a great week everyone
Steve

Comments (14)
That is awesome stuff, I like seeing these wireframes, it shows me how you get some of the really interesting effects you have with your work. Very cool stuff, I really love these models!
Hey Steve, you read my mind ;) I really wanted to see how you did such detailed modelling.
That is seriously impressive work, well done.
Really outsatnding work!! :)
Amazing modeling by an amazing artist! If people don't believe that you can model in Bryce then they just may want to have a look at these babies!!! Brilliant work here Bro, and thanks for sharing! All the best, David
Stunning Bryce modelling!!
Bryce and boolean genius.
Oh man this is the hard way, at least i use grouping colors, wich makes it a lot easier to try different materials on the groups and objects.
Steve I'm so glad that you have posted the wire frame views of these two models. I look at the polygon and object numbers and chuckle Wowsers said the man. quad4 PC's will get a work out with these bad boys. What really blows me away (look everything you're doing blows me away) is that you work in wire frame mode. I bow to you lord and master !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! George
amazing work!
Oh man, that looks so complex! But the results are awesome. Corrie
Interesting presentation!
Amazing.....!!!
amazing insight - awesome modelling - wish i could do something like this with bryce!