Striving for Realism by 3DFineries
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I'm trying to get realistic renders since I have finally got a grasp on how HSS works. Rendered in DS3A with absolutely NO postwork. Used Elite HSS, UberEnvironment2, & one specular spotlight.
Please leave a comment & let me know your thoughts.
Thanks in advance,
L
P.S. Model is V4 using Jadyn character by Sabby.

Comments (5)
Very nice work! Which model did you use?
cool. Good realism, not photo real though. You should try higher detailed maps and you will get an unbelievable result. Great render nonetheless. I love the lighting.
Very beautiful work.Spectacular result.Bravo!!!!!
Beautiful eyes.
Hi Darlin'! Yep I am here at the moment... I like the texture/make-up (*it is very intriguing!!!)...I am not sure if it is yours or not, but to my eyes the skin has a sort of "White" or "Powdery" look to it. I think it is most apparent in the eyebrows. Is this a lighting issue? I am not certain. Maybe reversing the bump to make the pores more apparent would do something on the skin, it has a "pebbly" feel to it in my eye. BUT! It is a beautiful render. I know you wanted a real honest critique on this. But it did come out very nice! ;) HuggerZ!!! Ariana