Powerups by DAM3D
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
This scene was created from scratch using Bryce 6. I modified the Star Glow Sky preset in Bryce 6 by changing the haze color and saved that as my own preset. :) Then created some terrains and some craters within them in the terrain editor. There are 6 terrains total and gave them a Sandstorm texture. Then I set my power-up balls in place. They are made of two globes, one with a reflective blue metallic and the other using a modified version of Clay's fire. I then set the DOF to the closest ball and hit the render button. Took about 90 minutes to render.
Best viewed in full size 1920 x 1080.
Thanks for looking. :)

Comments (10)
Stellar!!! and thanks for posting the how's of doing this, I wish more artists would do this..
Holy Balls of Fire!!! ( or electricity).... this is a stellar POV !!! It sooo feels like this powerball is coming straight at me! Excellent background and energy-feel to this!
Wow, fun stuff. Nice image!
Excellent result! Corrie
SUPERB EFFECTS, EXCELLENT SCENE !!!!!!
DAZZLING. Great use of DOF. Six terrains, huh? Gotta try doing that....well, maybe 2 to start with.
Hey powerups nice render, could you send me that fire mat, I lost all my stuff a while back when I killed 4 computers in one week and couldn't recover anything LOL! I think I know how I made it but would like to have that one again to look at, I had it in various colors and special effects. claymh@cableone.net Would be much appreciated!
Sent :)
Excellent work.
great job