~ Journey's End ~ by Nanothect
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Sorry I've been away a while, but I've
been killing Skags in 'Borderlands' on the Xbox.
On this one I thought I'd make extensive use of
the IBL, procedural and image texturing and Plop
rendering for those little after thoughts...
Thanks for any input you might leave :)
Take Care.
Rob.

Comments (24)
i like it, great work, great pose...
Very good an effective scene, by looking at the woman you can see how big that robot really is Ralf
Wow!Very nice model and texturing work!And great scale my friend!Bravo!!!
Nice title, beautiful machine to travel to distant lands, to face dangers in areas at risk! magnificent mega-machine that must be visibly patched almost! Great SciFi scene !!!
Great render! Looks like a critical hit with all the oils and fluids about. She is lucky to have survived!
Ozymandias comes to mind. "Two vast and trunkless legs of stone" standing in a desert fit this image of times lost and forgotten. Also reminds me of some Kieth Laumer stories of the Bolo AI tanks laying lost and forgotten. Inspiring and mysterious image. You did really well on this!
Great sense of scale and fantastic texturing!
Awesome image.great idea.
Brilliant! Super well done and great use of textures and scale.
Magnificent render...masterful work on modeling and textures!!
Excellent! The kind of image most of us have in our minds, one way or the other. You went ahead and turned yours into reality. Great job!
this is brilliant, great sense of scale!
I hear ya once on xbox you never come up for air... awesome image!
Very nice! Fantastic looking mech, uh, thing.
Fantastic image. Poor robot! Corrie
Awesome rendering work! Most Xcellent modeling and texturing! Bravo!!!
Wicked Model & Textures!
Fantastic view and work*********
uhhh, great work, cool scenery ;)
Interesting idea, fine execution!
I really love the perspective and I love the rust! Great detail as usual.
Great sense of scale, fine texturing and lighting. Plus a powerful emotional punch.
Why no skags in this image, eh? I love that game. Hands down one of the nest out so far, especially for those of us who like to Co-op play more than dealing with 12 year old kids with way too much time on their hands kicking our ass at halo/Battlefield Bad Company (1 & 2) and such. Nice work, see you in Borderlands (PS3 myself, so figuratively)! Thomas
fantastic models and textures,I like the style of modeling, sharp and aggressive, great work