cloud-city by lumi
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Thanks for viewing.

Comments (7)
lovely creation 5*
cool concept, a bit pitty of the cloudbanding (maybe woz have a tip) I think it took eons to render this scene
Good image Lumi. The clouds pixelation should be able tobe resolkved by cranking up the reliability factor. Mouseover the control & have a quick read of Dmys tooltip :) Cool terrain formations...lots of detail in there. Shame the lighting on the dysotopia blocks is shaded (looks a bit flat IMHO). Hope you get the chance to re-go at this :) Note: Increasing reliability will increase rerndertimes.
The 'Volumetrics>Cloud Editor>MinStepSize' and 'Visibility' parameters are important, too. Clouds are big things and are usually pretty far away, so larger values there may eliminate unwanted detail while actually making render-times faster. Slav is the Cloud God - he may have better advice. Keep experimenting!
Cool concept!!....I agree with Woz...buildings would benefit from a bit of lighting.....Love those clouds!!....Great work Lumi!!
Interesting idea...
Cool !