Morg's Portrait: Skin Shader Study Revised by ThunderStone
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
I revised the Skin texture from the previous rendering (Morg's Portrait: A Study in Skin Shader) to make the skin looks more smoother and less like orange peel and to make the face circuitry less flat. I also posed M3 so that he doesn't look like he is staring into the camera.
Used Render Studio for Poser (RSP)
Did some more photoshopping to fix the texture seam on the shoulder that wasn't obvious in distance rendering and to add sig.
Credits:
DAZ3D: Michael 3
Morg Texture: mrsparkyworld
Thanks for viewing and commenting.

Comments (6)
Great portrait. Very good pose and POV. Well done. 5+
Impressive...
Wow..very cool render :-)
Very well done. I like the lighting on his forehead area which brings out the metal texture of his skin.
Excellent portrait
EXCELLENT!