Low Tide Still-life by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A further exploration of the possibilities using the terrain editor.The muddy shoreline is a custom terrain,duplicated and the water painted in at a higher elevation.The land was removed,leaving the water area,which I moulded with the brush set to elevation and repeatedly carved and built up to create the ripples.The original terrain was duplicated again,added to and rendered in a vegetation setting.The seaweed are lattice terrains,hand-drawn.The remnant of fishing net is also a hand-drawn lattice.The shells are by Stephen Ray from Daz3d.Thanks for viewing and all your previous comments.

Comments (24)
Interesting work here. I can see that a lot of though went into the details.
Interesting ... i like it..lots of things going on in there in the details 5++
Wonderful render!
Nice work. Great lighting to bring out the mood! Always great to see some experimentation that works. Well done.
Great work Neil. Fascinating experiment.
Very creative use of tools, Neil. Excellent effects.
This is very interesting indeed, looks a little scary to me - have the feeling of being trapped somehow ^¿^ Superb job and render
Very good artwork, the macroview and the lighting is perfect.
Excellent composition with impressive mats and terrain textures and above all a wonderful lighting.
Wow, impressive work. You have a great ability to do a lot of things from scarce resources. The materials are just great here and your modelling is spot on. Great job.
That's really nice work. I've never been able to get good flowing water in Bryce, and you've got it looking fantastic!
Excellent lattice work! Thew scene looks great. Thanks for the explanation.
Fantastic composition and lighting.Amazing work.
interesting work.
wonderfully crafted and brought together
Great work.
Fabulous image Neil! Super textures and lighting!
Great work Neil, you've obviously put a lot of effort into this one. Great to see you experimenting. Tony.
Excellent!!!!!
Fine imagery-I'm from NW.Washington-Used to wander the tide pools as a kid-brings back memories.
Wow Neil... That rock in the foreground! Friggen incredible!! Looks real!!! The water and seaweed! Looks great, very impressive! The blue ball... really... Not doing it for me man... I think its too shiny! Not sure, seems out of place! Still looks ok I guess. Over all, great render! Jake
Thanks for the comments Jake...the blue ball is actually a glass weight used by fishing trawlers to keep their nets afloat...tried to cut back on shiny-ness,but you can only do so much before it doesn't look like glass!Great to hear from you!
Great use of Bryce´s tools and resources...as usual ;o) well done!
Its so beautiful! Very well done artwork! Take to Fav!