Blender 2.46 new animation ROCKS! by DoomsdayRenderer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Newest Blender release has a ton of new animation features. Here I tested Bone Heat feature: no vertex painting, no envelopes, just AUTOMATIC RIGGING! This is so easy!
Hardly any deformation, zero effort!

Comments (5)
Hehehe... Incredible. Your little dude looks cool to. This will make putting human-like figures in scenes doable for those who didn't have the time for it before. Woooooot! ^_^
Nice work! ... Em, I mean nice no work!
Cool. 2 Questions. 1-How does one use Bone Heat? 2-Does it adjust the joints for you so it looks more natual; or did you have to do that? PM me so I see your responce, please Cool model btw. ^_^
Yes I am excited about this new feature. Maybe you could give us some ideas? Does it do elbows, too?
oldskoolPunk, there is no special problems with elbows AFAIK. I am trying to use Blender rigging for more demanding model soon, but I need to finish the modeling first...