Still practicing by Teyon
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
After hours of concentrating on work and on my comic, I indulged in some playtime/practice.
Programs used - Silo and ZBrush3

Comments (14)
Great look! Excellent work on this.
Thanks!
Do you ever make these into selling models for Poser? You should. I'm sure you'd make a mint.
I spend so much time trying to help make Poser that I hardly have time to make Poser characters. Sucks really. I'd like to be able to spend more time turning these things into useable characters...it just doesn't look like that'll be possible for awhile. Maybe after Pro is released.
superb mod! cheer
Amazing!!
great modelling - I'm busily trying to get my brain round ZBrush at the moment :)
Very good modeling, Silo & Zbrush are powerful tools and you know very well how to use! 5+++++!
That looks great Teyon, May I ask what is the difference between Silo and Zbrush? I have heard of both and wonder which is better for what?
Silo is a polygon/sub-d modeling app. It has displacement painting and can generate normal maps/displacement maps. However, it's limited in how high of a polycount you can get while displacment painting, forcing you to break up the model into managable parts. This is because painting is not the main focus of the program. ZBrush is a painting app that does displacement painting.It uses pixols instead of polygons as a method for displacement. This allows you to reach tens of millions of polys before running into problems. Since it was originally a painting app, it also does texture painting directly on the surface of an object. ZBrush's basic modeling tools aren't worth mentioning. The two combined are a force to be reckoned with.
Looking magnificent so far, T. -Modulok-
This guy reminds me of someone... I can't quite put my finger on it at the moment, but this is so freakishly realistic again that you just might bump into him around the corner. I hope not though, he looks kinda mean. Beautifully done!
Nice work so far mate. I'd love to see you add some more details to this character. Looking forward to seeing more of this character as it progresses.
Tough character :) (but I would make hands a bit bigger ^^")