Desert Monastery by grafikeer
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
An environmental study,this was a further exploration in material editor with photo textures,a customized bryce sky and custom terrains...an experiment to see what bryce is capable of...hope you like it-Neil.

Comments (13)
great render
Another stunning render Neil, fantastic modelling work. This is the kind of modelling I want to achieve as well as your excellent terrain work. I have a lot to learn, great image. Tony :-)
Looks as tho, in your hands, you can make Bryce do anything. This is fantastic modeling work and the ATMOS is most suitable.
Well done - Excellent work. Were the terrains and monastery modelled inside Bryce?
Looks very nice. Awesome sky...
Yes alexclark,the monastery was created out of bryce primitive shapes(presets) with some being "negs" to cut out openings,the terrains were created in the terrain editor("E" when you create your terrain opens up the editor where you can create custom terrains and adjust your resolution etc.)Thanks for asking-Neil.
Excellent image & modelling Neil!! Great work!!
nice textures and sky!
Great job. looks like it could be game graphics :D
Stunning modeling on the monastery, reminds me of Jabba's palace from Ep.VI
Nice model and excellent terrain work.
Nicely done. Bryce still has a lot of juice in it. Keep it up.
Very good modelling work. The structure, although of a somewhat alien nature, does remind a monastery. Good terrain work too.