HDR1: Sunset by mdilorenzo
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Another HDR, approximately same place of previous one but in the opposite direction...
Note the grape field in the foregrounds (tones are real, even though saturated)

Comments (9)
This is a wonderful creation. The colors are bright and happy, the scene is a very refreshing one.
It“s really a photo?!!! Great manipulation!
NICE...............
To answer to Mousson: Actually this is the join of two Photos, made with different exposures in order to catch both luminous and dim details (consider that our eyes reach a dinamic range a lot greater than a normal DSC image). After alignment of the two pictures with Anabuilder, I joined them with QTPSFGUI generating an High Dynamic Range picture (16 bit); then I used "tonemap" function of this SW to visualize all the luminosity range within an 8 bit standard jpeg picture; in doing this, I selected the "Fattal" option (Gradient Domain HDR compression) which gave this "impressionist" layout. More realistic results are obtained through different mappings (the ones called "Drago" and "Reinhard" gives a more realistic result). The only post-processing elaboration made by me with PSP was a simple globa luminosity/contrast adjustment and a smoothing of sky portion, which was too "noisy"...
HDR and TechnicolorĀ® -- a real wowzer of a view! :o)
Excellent.
Great image with a Hyper-real overlay!
I DO need to get an understanding of this tone mapping stuff. This is great.
Hi tiziezzme, I suggest you to start by looking to http://en.wikipedia.org/wiki/Tone_mapping http://osp.wikidot.com/parameters-for-photographers There are many technical articles on this argument on the web; however, initially I obtained these pretty results simply by playing with QTPFSGUI controls, without particular knolwdge...