Tide of changes by AndyWelder
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Though made entirely in Terragen2 the main focus was on working with image map shaders so this could as well be done in Vue or Bryce or whatever there is in 3D software land.
There are two sphere objects and two rock objects used, each with their own fake stones shader and image map shaders You can download the file here: "Tide of changes"
Be aware that because of the four objects this will not load correctly in the free version! AFAIK three objects is the max there.
Thank you for viewing and comments are most appreciated.
Andy

Comments (8)
Excellent image and explanation I love it!!~
very great and original !
Crazy cool, Andy!
Strange stuff, dude - but intriguing!
Strange but interesting !
Agree with Piliph.
Funny but good. Like it.
Cool work, it's like they're eggs that are hatching into plants!