Apollo's Digs by PapaBlueMarlin
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Apollo Maximus 2007 by Anton Kisiel
Talus Maximus texture by Syyd Raven
UCFS shader by Bagginsbill
Morpheus Maximus morphs by Colm Jackson
Props and shaders by Mapps
Props by Trekkiegrrl
Room and clothing from Poserworld
Shaders by Ajax
Rendered in Poser 7 - minimal layer adjustments.
Elcet, the clothing is dynamic so it should have a little more realistic folds :)
The bottom of the shirt is a little distorted, but dynamics get a little tricking when making a figure sit down :)

Comments (9)
Very nice!!!!!
He is totally yummy please give him my home address, lol, totally great render :) Angela
Yes Jeremy! Folds are much better. I agree that to pose dynamic clothing is a true nightmare! But there are many cases where either you use dynamic, or you have to do a lot of postwork into Photoshop, or draw entirely the clothes. I like much the mood of this image: expression, pose of the character, lighting, grey-green colors. Top-notch image!
Good picture. What a lot of work putting all those things together. It would be a great picture if it had shadows. His shirt under the left arm is all wrong because the arm isn't throwing a shadow. The bright wall to his right needs his shadow. The chair should be blocking some light on the table cloth. Etc.
Very good! +5
Very excellent!
WHAT A FANTASTIC SETUP. THIS SETTING WITH ALL THE PROPS IS AMAZING. AND HE IS AMAZING TOO.
Awesome :-)
This guy looks like Talis who is my favourite character.