Quattrostagioni by lemonjim
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
the four seasons, my version!
At least four objects generated from one Bryce 6 mesh export. In Carrara, read the exported 3ds model and perform some Modifiers. In Bryce read them back in, ungroup and start with the materials. Add some lights for seasoning (sic), render. Go back and ungroup everything, select the "Hidden Line" render and capture screen shots as appropriate. In PhotoShop, merge and mask everything to perfection, and a sprinkle of text for more garnish, and ... whew ...
voila, a piece of resistance!

Comments (12)
Nice
Superb modeling! Groovy shapes!! Conjures designs reminiscent of Roger Dean! Did you ever see his architectural designs? Very organic! These are such pleasing shapes! And a great theme as well.
Looks photographic. You really got that environment perfect. Love the models as well, excellent.
Nice! Very nice!
Digimon hit it on the head: they're groovy. But Winter looks like a whiffle ball. Wish I had some idea of their scale, like a virus or a galactic cluster next to them.
Nice work.
This is great stuff!! I really like a whole lot!
nice work!!!
Excellent composition. Good use of lighting.
Great concept & presentation.
Well,my friend,the realism is impressive,but sometimes you make me smile for the originality of your works and concept!Great!!!
great idea - colours the only downfall