Thunderbolt II (WIP) by MarkHirst
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
After much trials and tribulations, I've UV mapped my new mesh all over again. I think the result works better this time.
Modelled in Hexagon 1.21, mapped in UV Mapper Pro. Textured with Photoshop CS2, rendered in Vue 5 Pro Studio.
Comments and criticisms welcome.
Happy Christmas!

Comments (15)
Amazing modeling Mark!! I'd love to see this one in a space setting :)
The complexity of this is staggering. I can't imagine even having the nerve to start something like this, let alone finish it (and finish it so well). Keep up the good work.
Nice work! What's the displacement tonnage on this baby, Mark?
OMG!!!! That is one huge ship!!!!!!! I also would like to see it in space along with the support craft that would be needed to protect something this large. Awesome modeling and texturing.
The Mapps are brilliant and post work is top class the craft its self is a little falic like for me, But I would like to see it in a space setting like star4 said
Excellent work!
Yes, the new mappping is much better than the earlier one. She looks wonderfully grotty!
looking cool ^^
Great map and ship! Perhaps the ship itself is a little too "bumpy"! Anyway fantastic!!!!
Fantastic work!!
Excellent models! Looks is fantastic. Bravo!
Nice, simple, and effective design. I like it a lot!
Yes, true mass and girth on this one , i think just "IMO" i like the bump but maybe on certain vantage points or aeras differation in the maps would help break up the patterns a bit other than that love it, i would like to see this with a nebula background !
Good God, that's amazing! Absolutely wonderful modeling and texturing skills! Keep it up!!
Wow this new texture work sure adds complexity and detail to the model! It looks terrific :) Can't wait to see how this developes further! Merry Christmas!!!