k8841-J by MaxDude
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
k8841-J, Originally named "Toby"... is an example of my first usage of Bones in 3d Studio Max V2, roughly 6 years ago.
If you look closely, you can see the bad 'vertex assignations' in the hip & groing area.. good thing he has no genitals, that would have hurt! YOUUUCHH!
Cheers Mates! :)

Comments (1)
very nice image =-) great job!