The Art of Booleans (Part IV) by Bambam131
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
By request! This is part of a series showing how I build my models in Bryce5. All concepts and design by me. These models are built from scratch. I like to thank everyone for all the positive comments on my work and especially thanks for viewing...;-)
David

Comments (4)
Nice and Complex!
I found out that giving the different object hierarchies different colors, makes it a lot easier to prevent your object from getting too crowded. (B.T.W., what are your rendertimes for stuff like this??)
I agree way complex and the color thing is a time cutter for intricate scenes and models...and I would think his rendertimes are nothing compared to the time and patience it takes to model this way but if I was to say anything it would be WAY TO GO KEEP UP THE AWESOME MODELING....
My main curiousity here is number of objects, polygons, and the file size. My "Dwelling" series is the largest file size I have to date, and that's 51.4MB and I would say it is small potatoes compared to what you have going on here. Lastly, I, too have found the object coloring deal to be exceptionally useful for complex scenes.