Beat-up cargo ship WIP by WPL2
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Quite pleased with the way the textures are coming on, with this...

Comments (15)
Nice bit of modelling!
most excellent well done
Fabulous work as per usual !! Has a Peter Elson meets Thunderbirds feel to it !
very nice modelling
very nice work, again
I like the design, but hope it is a strictly space bound ship, that module would probably disintegrate during re-entry
Nice now with dirt!! I spend a lot of time on my dirt it is good to see you star tsoem weathering. great stuff.
I'm guessing the module is designed to fit an internal compartment on the vehicle, ala Thunderbird 2?
very nice modeling and texturing! Design reminds me of the Terran Trade Authority books from the late 1970's-early 1980's.
Excellent model! Maybe just a few small nav/anit-collision lights? Great job on the textures! Did you use UV Mapper or the TrueSpace UV tools?
Looking good wpl2 by reading the comments perhaps underslung was a good idea :)
Very nicely built and detailed.
Cripes, that's so perfect. What do you use to create your texture maps? Have you done any tutorials? Bet you don't answer ;-)
Thanks everyone for the cooments. Nanotecht - Texture maps are in Paint Shop Pro. I divide the model up using the boolean function, then make texture maps for the side or top of the various sections, depending on what seems best. (EG in the model above the section around the cockpit has a texture map applied from the top. The area immediately behind has a texture map applied from the side.)
Very Very Nice Work...All thoughs textures!!