F.T.I. SHIP Manuvering Into Port Wounded by zapper1977
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
Just toying with an animation of a fly buy with a few explosions and enemy ships attacking the Ship.
Thanks for viewing, C&C welcome
havn't loaded up in awhile
Have a nice day
Michael

Comments (13)
All done in LightWave 8.3. and PSP 9 text
Still looking good. Looks a little more realistic too.
Only complaint is the odd water
I like your texturing. The horizon/ocean border needs to be blurred out with fog. As for the water, turning up the small value on the displacement texture should make it a little rougher and more realistic at this level.
Yep still fine tuning the water, had the render subpatch a little low to cut done on render time,I need to adjust the fog a little more and blur the horizon a little more... Thanks for the comments...
Those HV Are Looking Great! Keep Em Coming! 8)
looking good, counterpoint to the above comment, im not keen on the HV`s..its just not "right" heh....look forward to the anim tho :)
The sky is excellent. The overall lighting is super as well, although a slight yellowish tint for the spec highlights on your ship would look even better. I really like the HV Smoke, though I can see what Oshio means. The water looks to viscous, however that may be one your planets key attributes. I really like your composition by the way! My main critical comment is your name logo text; I think it distracts the eye from your dramatic scene. I personally think a smaller more subtle artist text is more fitting, but this is just my opinion. You are very close to nailing an awesome image!!
Top render dude!!!BRAVO!!!nice HV's but they look like flowing cloth???maybe that's the FX your after???Kool work!!!Cheer's jif3d
Nice model, scene and texturing. Might need an oil change though ;)
Great texturing on the ship; it really helps give a sense of scale to the vessel. Also, water and sky are nice.
Thats a fantastic angle, this creates an incredible sense of mass. I think a large part of a strong scene is in the camera placement and you do that well. Nice work zapper
Very Nice Ship!