Stonehenge - Minus stones (IBL/node Study) by yelocloud
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No AI - This artwork was created entirely by hand or with traditional digital tools.
Description
A variation on a render posted in Cath's original Stonhenge thread in the Product Showcase forum.
(you can also check out this other Stonhenge thread here)
Doing some IBL & node experimentation as we move towards realism.
This was done with:
- Default "Sunny Day" IBL & SunLight set (2 lights) with a custom Lightprobe included in the updated Stonhenge set, and a spec only probelight for the eyes.
- "Hyperreal M3" shader, along with..
- My own custom shader beta I'm playing with.
P6 Render with no postwork(though I would love to contrast tweak in PS), as later postworked studies will have before & afters to show render with & w/o post. Of course my goal is achieving what is in my head straight from P6, & figuring the path to get there.

Comments (2)
This looks really great. And full points for not postworking. The highlight on his forehead is yellowed off a little, so it looks like there is a fraction too much light in the scene - maybe backing off the main light intensity by 10% would do the trick. Also, for the main light - it looks like you are using r/traced shadows - that shadow on his left shoulder from his head would look awesome with a little blur (maybe 5 or 10 on the blur dial). Great pose and expression.
cool work