Island Monastery 100% Bryce 6.1,only postwork is signature. Island is a custom terrain created in the terrain editor,rendered in preset mountain texture.I duplicated this and rendered again in foliage preset,skewing slightly to create effect of vines growing on rock faces.All trees are from tree lab,textured in vegetation presets.Buildings are primitive shapes grouped and rendered in concrete preset,with my own window template combined in bump and reflection channels to create rows of glass windows.Roof texture is a preset combined with a basic grid bumpmap.As a final addition,I created figures in the terrain editor,rendered in flesh preset,then duplicated these and added robes by raising elevation and painting in robe over figure,then lowering elevation and removing figure to leave robe perfectly aligned with figure.I gruoped these together,duplicated seven times and scattered aroung buildings to create sense of scale.Rendered on premium setting with true ambiance.Good luck to all!
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