Filter: Safe | Fri, Jul 10, 11:22 PM CDT

Entry #1

I focused on a smaller area of the terrain to try some displacement stuff. The foreground rocks are a displaced blurred bump map for the modeling and and the corresponding colour for the colour. The bush bottom right is a Vue6Inf PLE export and the "blown grass' top left is a default ovject from a script in BantamGrass3D. The clouds aer very high and extremely huge and I like the effect.The blue rocks on the terrain top are in fact fake rocks with a cobalt map used for colour and slight displacement of their surface. I had fun doing this...hope you like it.. ...

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