The labrinth of perpetual search, though you can see your opponent you just can't get to them. No blood has ever been shed here. It is a refuge for embattled souls, for by some blessing, the pathways seem to shift in impossible ways keeping opponents always on different levels. Vue 4 on a Mac; NO POSTWORK :-) The illusions are actually built into the construction of the scene. The bridges and entrances are booleans and all but the figures were created entirely in Vue.
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