"Speedsters" - Originally I was going to do a Pshop motion blur on the car (modeled in FormZ) but everyting I tried looked just plain awful, so I ended up doing speedy vehicles. Kinda liked the way the backing terrains turned out - they are B5 adaptive mesh exports, loaded into FormZ where I added some jitter to the point normals and then did a smooth Sub-D and exported - gives them some nice horizontal bumpiness. For complete credits, image notes and the Mac gamma version: http://www.bryceworks.com/br5stuff/speedstermac.html
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