Each month we showcase a Renderosity Free Stuff Artist,
in appreciation for their thoughtfulness, and countless hours spent
creating free items for the Renderosity community. This month we
are proud to showcase the works of Christian G., better know to his
Renderosity fellow artists as specs2.
Can you tell us a little bit about yourself? I'm a
23-year-old graphics design student from Germany. I usually create
my "free stuff" for my own purposes, first, as a modeling exercise,
but sometimes they turn out better then I expected and I decide to
share them with community. My biggest hope is, that I get to work
in the 3D animation sector, once I'm done with my studies. Did
you begin with modeling or did you begin with Poser? I think, I
started both things at the same time. I had Poser and 3ds MAX. The
thing was, Poser didnt have a large variety of clothing and props
at that time, so I decided to make my own. It appeared to be harder
than expected, but in the end, I managed to master the 3D software.
In the meantime, I've switched to Cinema 4D, which appears to be
more comfortable for modeling purposes. What version of Poser do
you use, and why do you like it best I'm using Poser 6 for the
rigging of the clothing, etc. but for scene setups, I prefer
Poser Pro Pack, which seems to be easier to use, due to some
simpler interface design. You offer a lot of unique clothing
items. Where do you get your ideas from? My biggest passions
are games and comics, and I think most of my freebies have been
inspired by them. I've also been inspired by fantasy artists like
Luis Royo or Anime and Manga artists like Masamune Shirow or
Satoshi Urushihara. What was the first model you ever made? Did
it come out the way you planned? My first try at 3D modeling
was actually the hardest. I had no clue about the software. I tried
to make a human figure, but it didnt look the way envisioned.
[laughter] After reading through several tutorials, I discovered, I
was trying to progress too swiftly. So, I stepped back a bit and
created simple props. When things just aren't going the way you
planned what keeps you going? My stubbornness! [more laughter]
Of all the models you've made, what's your favorite? Why? I
think, it's Sera ... or maybe Blood Rayne ... or ... can't really
tell. I sorta like all of them, otherwise I wouldn't have made
them.
Blood Rayne for Victoria 3, created by specs2We invite you to visit:
Lynn Gottlieb [Angel1] is a Renderosity Front Page News
Staff Columnist We invite you to visit
If you know of a Renderosity Free Stuff Artist that you would like to have us showcase, please drop Dee-Marie a note with the artist's Renderosity username, and keep checking the Front Page News, you never know who we will be showcasing next! November 21, 2005 |
Can you tell us a little bit about yourself? I'm a
23-year-old graphics design student from Germany. I usually create
my "free stuff" for my own purposes, first, as a modeling exercise,
but sometimes they turn out better then I expected and I decide to
share them with community. My biggest hope is, that I get to work
in the 3D animation sector, once I'm done with my studies. Did
you begin with modeling or did you begin with Poser? I think, I
started both things at the same time. I had Poser and 3ds MAX. The
thing was, Poser didnt have a large variety of clothing and props
at that time, so I decided to make my own. It appeared to be harder
than expected, but in the end, I managed to master the 3D software.
In the meantime, I've switched to Cinema 4D, which appears to be
more comfortable for modeling purposes. What version of Poser do
you use, and why do you like it best I'm using Poser 6 for the
rigging of the clothing, etc. but for scene setups, I prefer
Poser Pro Pack, which seems to be easier to use, due to some
simpler interface design. You offer a lot of unique clothing
items. Where do you get your ideas from? My biggest passions
are games and comics, and I think most of my freebies have been
inspired by them. I've also been inspired by fantasy artists like
Luis Royo or Anime and Manga artists like Masamune Shirow or
Satoshi Urushihara. What was the first model you ever made? Did
it come out the way you planned? My first try at 3D modeling
was actually the hardest. I had no clue about the software. I tried
to make a human figure, but it didnt look the way envisioned.
[laughter] After reading through several tutorials, I discovered, I
was trying to progress too swiftly. So, I stepped back a bit and
created simple props. When things just aren't going the way you
planned what keeps you going? My stubbornness! [more laughter]
Of all the models you've made, what's your favorite? Why? I
think, it's Sera ... or maybe Blood Rayne ... or ... can't really
tell. I sorta like all of them, otherwise I wouldn't have made
them.
Blood Rayne for Victoria 3, created by specs2
Lynn Gottlieb [Angel1] is a Renderosity Front Page News
Staff Columnist We invite you to visit
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