This product is the third in a series of hyper-realistic resources for Genesis9 Feminine.
This includes makeup materials.
This product is a merchant resource.
The link to the trial version is below.
https://www.renderosity.com/freestuff/items/98354/kfe-skin-and-makeup-3-base-mu-eye-mu-lip-free-trial
1.Features
• It provides a perfect balance between realism and beauty.
When we start trying to be realistic in 3DCG, we tend to add unnecessary detail, but how do young ladies actually try to present themselves on social networking sites?
Let's try to reproduce this with the KFE MU series.
• The makeup is in line with East Asian trends, so it feels more realistic.
• There are more than 160 texture maps to create a wide variety of variations.
The promo image shows a trendy and realistic one created using typical patterns and low opacity, but actually, there's a wide range of expressions you can make, including drastic ones. Find your own recipe.
• This product uses its own shader, which allows many layered expressions with only one surface. (Except optional shells for preview in Texture Shaded)
It never use LIE to smear the texture map. It never replace Genesis9 skin. It never constrain useful parameters due to lots of shells or cutout opacity.
• The unique shader is constructed based on real-world makeup procedures and characteristics.
Start by putting on foundation, then add eyeshadow, eyeliner, and eye bags. Dust off some glitter powder then. Next, apply lipstick, add glitter with gloss, and create some atmosphere with blush. Finish by highlighting and shading to coontour the face and adding a single beauty mark.
It would let you run such simulations in Daz Studio.
• Everything is done in one script file. The dialog is beautifully designed and will inspire your creativity.
It is also excellent in terms of features such as randomization.
• Of course, you can also customize the materials in the Surface tab.
There are parameters that do not have setting items in the script, and hidden parameters.
• There are modifier that controls the angle of the outer corner of the eyes to adjust the angle of the Eye Liner.
It' very important because the angle of the Eye Liner can dramatically change the impression of droopy or slanted eyes, and this is a major factor in determining the makeup genre for young East Asian women.
• It also includes render settings and lights to enhance the material, and a cameras to facilitate previewing.
• You can control some of the camera, light, render settings, and switch between Texture Shaded and Iray without leaving the script dialog open.
• Of course KFE MU 3 can be used alone, but The potential of this product is further enhanced when used with "KFE MU 1 skin" and "KFE MU 2 Eyebrows and Eyelashes".
With the skin of KFE MU 1, it adds realism. Since KFE MU 3 doesn't contain eyebrows and lashes, use with KFE MU 2 to complete the trendy makeup look.
The default colors of foundation are based on the skin colors of KFE MU 1.
• I will create other make-up elements such as nails, colored contacts, etc. in KFE MU 4 or later.
• Other than that, it's hard to put into words how appealing this product is, so check out the promo images!!
2.What's included
• Core script file
-Inclusion Elements
>Geoshells
・KFE MU Makeup Shells (Core and only material element)
・Preview shells for preview in Texture Shaded
>Materials
・KFE MU3 base shader
・Foundation : 1 opacity map and 4 single colors
・Highlight and Shading : 17 opacity maps
・Cheek : 13 opacity maps and 4 single colors
・Eye Shadow : 21 opacity and color maps
・Eye Liner : 16 opacity maps and 3 single colors
・Eye Bag : 11 opacity and color maps
・Eye Glitter : 6 opacity maps
・Lip : 8 opacity maps and 25 single colors
・Lip Gloss : 6 opacity maps
・Beauty Marks : 12 opacity maps and default color
・Reset material
>Render Settings and Lights
・2 Render Settings
・Point Light
>Camera
・1 Core Camera
・6 Camera parameters
>Others
・Scripts to link preview shells