HiveWire Mule Deer Buck

3D Figure Assets released on Mar 29, 2019
HiveWire Mule Deer Buck by N/A

Software:
Poser 10 / Poser Pro 2014 +, Daz Studio 4.10 + (required for dForce)
Required Products:
Available Uses:

With the defining characteristic of their large ears, which are about three-fourths the length of the head, the Mule Deer are among the most beloved icons of the American West.

Mule Deer weigh between 130 and 280 pounds and range in size from 3 to 3 1/2 feet tall at the shoulder and 4 1/2 to 7 feet long, with the female deer being smaller than the male.

Adapted to arid, rocky environments, Mule Deer thrive in habitats that have a combination of plant growth. Due to a small rumen in relation to their body size Mule Deer are selective in their feeding, grazing on the most nutritious plants and parts of plants, as well as browsing on leaves and twigs of trees and woody shrubs.

The Mule Deer Buck is optimized for use in DAZ Studio 4.10 and Poser 11. Poser 10/Poser Pro 2014 compatibility is provided via additional INJ and REM files for bone orientation.

The Mule Deer Buck comes with a beautiful set of materials including bodies with and without snow, with presets for Iray & 3Delight for DAZ Studio, and for Superfly (requires Poser 11+) and Firefly for Poser.

Included in the product are a Mule Deer Buck Morph, Poser 10/Pro 2014 bone orientation options, both 2 point and 5 Point Antlers (with morphs and materials for both plain and velvet options), Mule Deer Foot Claws, and Mule Deer Tail.

Additionally, there are load-alls for both Poser and DAZ Studio which load the Horse, 5 Point Antlers, Mule Deer Dew Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures and props.

What's Included & Features

Figures (.obj, .cr2, .pp2, .duf)
Native Poser Vertex Weight-Mapped Figures and Native DAZ Studio Triax Weight-Mapped Figures and Props
Antlers Five Point
Antlers Two Point
Mule Deer Foot Claws
Mule Deer Tail

"Load All" Scene files for Poser and DAZ Studio
Loads the Horse, Antlers Five Point, Mule Deer Foot Claws, and Mule Deer Tail, with the Mule Deer Buck morph and textures applied for all figures/ props.

Materials (.duf, .mc6)
Render Engines
DAZ Studio - Separate 3Delight and Iray materials
Poser - Separate Firefly and Superfly (requires Poser 11+) compatible materials
Presets
!Mule Deer Buck
!Mule Deer Buck Snow
Mule Deer Antlers 2Pt
Mule Deer Antlers 5Pt
Mule Deer Antlers Velvet 2Pt
Mule Deer Antlers Velvet 5Pt
Mule Deer Buck Dewclaws
Mule Deer Buck Tail

Textures
High Resolution 6000x6000 and 4000X4000 Skin Maps
Mule Deer Tail
Mule Deer Antlers 2 Pt
Mule Deer Antlers 5Pt
Mule Deer Antlers Velvet 2Pt
Mule Deer Antlers Velvet 5Pt
Mule Deer Buck
Mule Deer Buck Snow
Mule Deer Dewclaws

Morphs
Antler Morphs
2 Shape Morphs
FBMAsymmetry
FBMVelvet
MuleDeerBuck Morphs
1 Base Morph (includes INJ/REM Pose files for Poser)
FBMMuleDeerBuck
Buck Poser 10 Bone Adjustment INJ/REM Poser files
For Poser 10/Pro 2014 compatibility (instructions in ReadMe file)
91 Corrective Morphs
48 JCMs
JCMBuckEarBndBckLeft
JCMBuckEarBndBckRight
JCMBuckEarSideDwnLeft
JCMBuckEarSideDwnRight
JCMBuckEarSideUpLeft
JCMBuckEarSideUpRight
JCMBuckEarTwistDwnLeft
JCMBuckEarTwistDwnRight
JCMBuckForeArmBndFwdLeft
JCMBuckForeArmBndFwdRight
JCMBuckForeCanBndBckLeft
JCMBuckForeCanBndBckRight
JCMBuckForePasBndBckLeft
JCMBuckForePasBndBckRight
JCMBuckGaskinBndBckLeft
JCMBuckGaskinBndBckRight
JCMBuckHeadBndDwn
JCMBuckHeadBndUp
JCMBuckHndCanBndFwdLeft
JCMBuckHndCanBndFwdRight
JCMBuckHndPasBndBckLeft
JCMBuckHndPasBndBckRight
JCMBuckLowerJawBndDwn
JCMBuckNeck2BndDwn
JCMBuckNeck2BndUp
JCMBuckNeck2SideLeft
JCMBuckNeck2SideRight
JCMBuckNeck3BndDwn
JCMBuckNeck3BndUp
JCMBuckNeck3SideLeft
JCMBuckNeck3SideRight
JCMBuckNeck4BndUp
JCMBuckNeck4SideLeft
JCMBuckNeck4SideRight
JCMBuckNeck5BndDwn
JCMBuckNeck5BndUp
JCMBuckNeck5SideLeft
JCMBuckNeck5SideRight
JCMBuckNeck6BndDwn
JCMBuckNeckBndDwn
JCMBuckNeckSideLeft
JCMBuckNeckSideRight
JCMBuckPelvisBndFwd
JCMBuckThighBndBckLeft
JCMBuckThighBndBckRight
JCMBuckThighBndFwdLeft
JCMBuckThighBndFwdRight
JCMBuckTongueOut
43 MCMs
MCMBuckEarsBackLeft
MCMBuckEarsBackRight
MCMBuckEyeBrowsAngry
MCMBuckEyeBrowsAngryLeft
MCMBuckEyeBrowsAngryRight
MCMBuckEyeBrowsWorry
MCMBuckEyeBrowsWorryLeft
MCMBuckEyeBrowsWorryRight
MCMBuckEyeClosed
MCMBuckEyeClosedLeft
MCMBuckEyeClosedRight
MCMBuckEyesHalfClosed
MCMBuckEyesHalfClosedLeft
MCMBuckEyesHalfClosedRight
MCMBuckHeadLookSideLeft
MCMBuckHeadLookSideRight
MCMBuckHeadTuckUp
MCMBuckHeadTwistLeft
MCMBuckHeadTwistRight
MCMBuckLipLowDown
MCMBuckLipLowParted
MCMBuckLipsClosedReaching
MCMBuckLipsFrown
MCMBuckLipsOpenReaching
MCMBuckLipsOpenWide
MCMBuckLipsParted
MCMBuckLipsSmile
MCMBuckLipUpRaise
MCMBuckLipUpRaiseExtremeCurl
MCMBuckLipWithBit
MCMBuckLipWithBitPull
MCMBuckMuzzleLengthLong
MCMBuckMuzzleLengthShort
MCMBuckNeckGraze
MCMBuckNeckHeadArch
MCMBuckNeckReachForward
MCMBuckNeckReachLeft
MCMBuckNeckReachRight
MCMBuckNeckRoundAll
MCMBuckNeckRoundTop
MCMBuckNeckRoundTopFull
MCMBuckNeckSideLeft
MCMBuckNeckSideRight

Poses (.duf, .pp2)
10 Mule Deer Buck Poses
Standing01
Standing02
Walking01
Bounding01
Calling01
Grazing01
Jumping01
LayingDown01
Looking01
1 Zero Pose
!ZeroMuleDeer

The Mule Deer Buck is optimized for use in Poser 11 and DAZ Studio 4.10. Poser 10 compatibility is made available through additional INJ and REM files for bone orientation.

IMPORTANT!!!! Poser 10/Poser Pro 2014 users: After Loading the MuleDeerBuckLoadAll scene or applying the MuleDeerBuckINJ, you will need to inject the BuckP10BoneAdjustINJ file. You will not see a change, but this will adjust the bone orientation for the deer, to allow its poses to work. If you dial off or applying the MuleDeerBuckREM file, apply the BuckP10BoneAdjustREM file to restore the Base Horse bone orientation.

Morphs for the new Mule Deer Buck parts will appear (after INJ for Poser and when installed for DS) in the FullBody section in the Horse Body. Additionally, you can select the Antlers and their morphs, individually.

Base Horse morphs are optimized for the Base Horse. Care should be used when combining with other full body morphs.

The Following morphs are supported at 100%.
EarsBackLeft
EarsBackRight
EyeBrowsAngry
EyeBrowsAngryLeft
EyeBrowsAngryRight
EyeBrowsWorry
EyeBrowsWorryLeft
EyeBrowsWorryRight
EyeClosed
EyesHalfClosed
HeadLookSideLeft
HeadLookSideRight
HeadTuck
HeadTwist
LipLowDown
LipLowParted
LipsClosedReaching
LipsFrown
LipsOpenReaching
LipsOpenWide
LipsParted
LipsSmile
LipUpRaise
LipUpRaiseExtremeCurl
LipWithBit
LipWithBitPull
MuzzleLength
NeckGraze
NeckHeadArch
NeckReachForward
NeckReachLeft
NeckReachRight
NeckRoundAll
NeckRoundTop
NeckRoundTopFull
NeckSide-Side

Other morphs should be used in combination at, typically, 30% or less.

Horse poses may need adjusting for the Mule Deer Buck.

All of the Mule Deer Buck's morphs are located in the body group so that you don't have to hunt and peck around trying to find the master control dials for any body part morph.

Special Thanks to CWRW, the HiveWire Beta and QAV teams, and the loyal HiveWire 3D community, for their collaboration in the development of this figure.

Price: $18.95 USD


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