nomuse opened this issue on Sep 04, 2006 ยท 9 posts
nomuse posted Mon, 04 September 2006 at 4:07 PM
Is this possible in any way? I wanted to generate some fluid shapes, so I set up a particle generator with the metaball particle. What I can't seem to do is "freeze" it into an editable mesh. Although I can "convert deformed object to mesh" what I get is the spherical particles -- not their metaball fusion. Any ideas?