StealthWorks opened this issue on Sep 08, 2005 ยท 17 posts
StealthWorks posted Thu, 08 September 2005 at 2:58 AM
I am experimenting with the shadow catcher feature of Carrara 4 Pro. Has anyone evr hot this to work with HDRI lighting? If I place a spot light the shadow catcher feature works ok but if I use an hdri image and remove the spot there is no shadow. I can't use the spot as well as the shadow cast by it is not as realistic as that with hdri.
Message edited on: 09/08/2005 02:59
Hoofdcommissaris posted Thu, 08 September 2005 at 3:14 AM
Attached Link: Shaders Plus on Digital Carvers Guild site
Somebody once explained to me why it is impossible to do 'shadowcatching' this way, because there is no shadow to be catched in HDRI lighting. Just 'less light' to be shown. And you can't show something that is not there, can' you? Well. It sounded logical then. But. Enter Eric Winemiller: Shaders Plus has a GI Shadow Catcher feature. And much more that comes in handy by the way.StealthWorks posted Thu, 08 September 2005 at 3:17 AM
Hey, thanks for the quick response and explaination - I'll go check out your link. Many thanks
ShawnDriscoll posted Sat, 10 September 2005 at 12:43 AM

ShawnDriscoll posted Sat, 10 September 2005 at 12:46 AM

ShawnDriscoll posted Sat, 10 September 2005 at 12:47 AM

StealthWorks posted Sat, 10 September 2005 at 2:06 AM
EXCELLENT Shonner!!! This is exactly what I was looking for. I knew there must have been some way to simulate this - just couldn't figure out how. I am soooo impresse with Carrara - the quality of the rendering is amazing. I sure hope more people post their work here at renderosity - the gallery looks a bit sparse (surely you have some good renders Shonner?)
ShawnDriscoll posted Sat, 10 September 2005 at 5:50 AM

ShawnDriscoll posted Sat, 10 September 2005 at 5:59 AM
stealth1701, I put a render in my gallery if you want to see what I've been working on.
StealthWorks posted Sat, 10 September 2005 at 4:33 PM
SHONNER, Hmmm, I think Im missing something. I set up the shader for my plane exactly as you had it in the image but for some reason it renders the plane as black. Any ideas? p.s. where did you get your hdri images??
ShawnDriscoll posted Sat, 10 September 2005 at 5:04 PM
The key is to insert a distant light in your scene. The shadows will be caught by the plane you're using. My distant light is set at 50% brightness with soft shadows turned on for it. The HDR file is in the C:EoviaCarrara 4 ProScencesGlobal Illumination folder on my PC.
ShawnDriscoll posted Sat, 10 September 2005 at 5:07 PM

ShawnDriscoll posted Sat, 10 September 2005 at 5:13 PM

Here are the render settings. My skylight is set at 200 so that the horizon line from the inifinite plane isn't seen.
Message edited on: 09/10/2005 17:15
ShawnDriscoll posted Sat, 10 September 2005 at 5:55 PM

ShawnDriscoll posted Sat, 10 September 2005 at 7:17 PM

StealthWorks posted Sun, 11 September 2005 at 9:02 AM
Actually I think the original without the plugins is just as good so no point in spending $29 when it can be done equally well as you have shown above. Thanks for this insight
bluetone posted Mon, 12 September 2005 at 1:18 PM
I disagree stealth. THere is a highlight on the globe, (that is probably from the distant light,) that isn't in the other scene. I prefer the 2nd one myself. :D Besides, there are so many other good things in the Shaders Plus plugin, that the GI Shadow Catcher is just one of. My 2 cents....