Forum: Carrara


Subject: Spaceship hulls

ShawnDriscoll opened this issue on Aug 14, 2005 ยท 6 posts


ShawnDriscoll posted Sun, 14 August 2005 at 5:07 PM

Other people probably already know this, but by accident I found that spaceship hulls could be easily textured using Perlin Noise as a blender for two different metal shaders.

www.youtube.com/user/ShawnDriscollCG


bluetone posted Sun, 14 August 2005 at 7:36 PM

I missed it... care to show the difference with a couple of pics? Thanx for sharing it! :D


sparrownightmare posted Mon, 15 August 2005 at 12:33 PM

Thanks for the tip, I'll check it out.


ShawnDriscoll posted Tue, 16 August 2005 at 5:12 AM

Here's some plating I stamped out.

www.youtube.com/user/ShawnDriscollCG


GabrielK posted Sat, 20 August 2005 at 2:22 AM

That looks pretty cool. Thanks for the tip.


ShawnDriscoll posted Sat, 20 August 2005 at 2:47 AM

The key is to choose "No Interpolation" at the bottom. This results in boxed patterns that you can bump map.

www.youtube.com/user/ShawnDriscollCG