Forum: Carrara


Subject: Couple O' Questions...

todd71 opened this issue on May 17, 2004 ยท 3 posts


todd71 posted Mon, 17 May 2004 at 3:48 PM

how would i go about rounding a shape off? Ive drawn a tree in Illustrator and would like to bring it into Carrara for some 3D fun..lol..now if i bring it into the spline modeler and do a cross section its gonna be flat, soooo....ive been trying to figure out how, but havent been successful so far...any ideas?


nomuse posted Mon, 17 May 2004 at 7:53 PM

Hmm. Simplest way to approximate I can think of is to save out the Illustrator doc as a PICT image, open up Carrara's Vertex Modeller and put the PICT in the background; draw a polyline around the whole mess, close that off, extrude the polygon, then turn on Subdivision Surface and run it up to 2 or 3 -- until the thing looks properly blobby.

Better would be to, again, use the Illustrator image as a guide picture and extrude a cylinder, etc., etc.

I suppose it might be possible to import the EPS to Carrara's Spline Modeller, make a very short extrusion then use some form of distort on it -- even perhaps use "Open in New Modeller" to bring into the Vertex Modeller to apply Sub-D again.

Posted too quick there. Important thing is that most of these are approximations; what you get may look a little rounded but it sure won't look much like a tree. You are better off modelling it properly.

Message edited on: 05/17/2004 19:55


todd71 posted Mon, 17 May 2004 at 8:22 PM

well the 'tree' id drawn in Illustrator id used one of the charcoal brushes..id been able to expand its appearance enough to be able to bring it into Carrara..and it looked more or less fine...well somewhere inbetween those 2..but i was hoping there might be an easier way to puff it out or round it out..maybe there was a super secret 'Do What I Say!" command that id overlooked somewhere..sigh...guess ill have to add that to my 'please add' list for the next version..:)..thanks for the thoughts...