aolba opened this issue on Nov 06, 2003 ยท 3 posts
aolba posted Thu, 06 November 2003 at 1:07 PM

The form I need is in the image
bluetone posted Thu, 06 November 2003 at 7:37 PM
Try creating a vertex object, and use the UV mapping to correct the map on it. If you're on version 3 that is. If not then use the, (included on your disk,) UV Mapper program to do the UV mapping. Hope this helps! :>
mateo_sancarlos posted Thu, 06 November 2003 at 8:14 PM
Cylinder should map o.k. - square or rectangle in the middle, circles on top and bottom. Just make sure the texture for the circumference of the cylinder doesn't encroach on the two end caps.