nomuse opened this issue on Oct 15, 2003 ยท 4 posts
nomuse posted Wed, 15 October 2003 at 3:59 PM

Above is a rough test; untextured, default lighting, with the lower roof sections faked by duplicating. I'm now at work adding to the lower sections so the tiles stay in proportion. And, of course, since none of the seams line up, it isn't pleasant work. The final version will have to make use of master objects since otherwise it would top 30 megs. Part of what kills my polycount is there is no creasing in the model; all sharp edges are done by detaching polygons.
Its a very generic Japanese castle, using simplified details from Himeji-jo, Yamagata-jo, and Nagoya-jo (which I visited and photographed, but not in quite enough detail it seems!) If I ever finish will need central keep, outer wall and moat, small towers, lord's house and garden. And the dolphins, of course!
scifirex posted Wed, 15 October 2003 at 4:34 PM
Nice modeling, especially considering you originally used booleans. I'd love to see this textured and lit with Godzilla's foot about to stomp it!
claudiomil posted Thu, 16 October 2003 at 10:10 AM
Attached Link: http://www.himeji-castle.gr.jp/ENGLISH/eng/gazou.html

bikermouse posted Thu, 16 October 2003 at 9:42 PM
nomuse, I did a much simpler one in Bryce that was based on the Pagoda in the Japanese tea garden in San Francisco. I linked to several sites using the search word 'tea garden' for referance material. You might want to check out the similarities of the pagoda in S.F. to the castle you have done. I don't have much input as far as the construction is concerned, but posted because I thought you might be interested in checking out the Japanese tea Garden in San Farancisco. This looks very nice so far - I can't wait to see what it looks like all textured and detailed out. Your work on the roof so far looks exellent - I think this project will be large nomatter what you do, but your results will be well worth it I'm sure. Please post a render when you're done. - TJ