LordNakagawa opened this issue on Dec 28, 2002 ยท 7 posts
LordNakagawa posted Sat, 28 December 2002 at 7:44 PM
I love it when I open an OBJ in Carrera v1 and it came in with all eth textures laid out and names of eth mterials in the texture. You know Skin, Eye, Fingernail ect However when I save it and reopen it ist names 1 ,2, 3, 4 Is this fixed in 2.0?
Nicholas86 posted Sat, 28 December 2002 at 8:40 PM
best not to use numbers in any program when it comes to models and textures...many programs have problems with it, Truespace, and Strata also have this problem. Not sure if its been fixed.
bluetone posted Sun, 29 December 2002 at 12:07 AM
I never have had a problem with using numbers in C. maybe I'm just lucky ;>
litst posted Sun, 29 December 2002 at 7:31 AM
I don't think it's a bug, you might have to play with the import options to get what you need ("grouping" section)
mateo_sancarlos posted Sun, 29 December 2002 at 2:56 PM
Litst, best wishes for a Happy New Year - and I think what L.N. (Hokusai?) means is this: 1. Export wavefront.obj file from Poser using default settings. 2. Import that Poser wavefront.obj file into Carrara using default settings. 3. It appears with group names and group material names as they were in Poser. 4. Save this Carrara file as Poserobj.car using default settings. 5. Quit Carrara. 6. Re-open Poserobj.car in Carrara; now all the material names have been replaced by sequential numbers. So the question is: how to retain the original material names when saving the Carrara file and then re-opening it.
LordNakagawa posted Wed, 01 January 2003 at 1:49 PM
Mateo, This is exactly what I am wanting to say. It did this in Carrea 1. I do not have version 2 and do not know if I even want it. I want to know does version 2 still rename textures when you reopen it? if the bug is fixed I may get the upgrade just for heck of it. PS and yes I am (was?)Phil Hokusai in the dark ages of computer graphics.
litst posted Wed, 01 January 2003 at 2:48 PM
Hum, well to answer your question, i really doubt this has been fixed in CS 2 . I've made a few experiments and went into the same problems as yours :( BTW, welcome to the forum !