adp001 opened this issue on Dec 27, 2019 ยท 92 posts
bantha posted Thu, 27 February 2020 at 8:18 AM
Just a thought, when thinking about vertex order - would it possible to reconstruct the vertex order using the uv-coordinated of the model, as an option? Usually, you don't change the uv-coordinates when morphing a figure. That way you could even use parts of the mesh for morphing and still restore the vertex order.
Is this idea usable in any way?
Great work, by the way. Very impressive.
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but that is not what ships are built for.
Sail out to sea and do new things.
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Grace" Hopper
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