EClark1894 opened this issue on Jul 07, 2019 ยท 589 posts
bantha posted Thu, 27 February 2020 at 7:53 AM
I would like to see Cycles' principled shader implemented in Superfly and have a similar shader in Firefly, with a similar result in render. The actual "Physical Surface Root" lacks diffuse reflections in Firefly, that way the results are bad.
@knyghtmare - I don't think that getting rid of the passes is really possible. Firefly is a REYES-style renderer, like Pixars Renderman. Even Renderman uses seperate passes for things like indirect light and SSS. It's just how this kind of renderer works, I guess.
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