elfguy opened this issue on Dec 09, 2011 · 45 posts
MistyLaraCarrara posted Wed, 14 December 2011 at 8:23 AM
Quote - > Quote - it takes longer to uv map the meshes than it is to model them, i find.
What are you using to do your UV mapping? If you have a tool that does LCSM or ABF unwrapping, you really should look into that, it saves gobs and gobs of brutally dull and difficult work.
Wings3d mostly. i would use uvmapperclassic more, but i don't see a way to cut/stitch along edges.
what does LCSM or ABF means ?
Thanks.
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